Clubber
Observed in early progression gameplay.
Needed before ranking
Current role, stats, costs and comparative performance.
No honest S/A/B ranking can be published yet. The current roster, roles, stats, costs and stage performance are incomplete, so this page shows evidence status instead.
Clubber, Legionary and Pack Hunter are supported as observed names with limited context. That is not enough to rank them against a complete current roster or claim a best team.
Chrono Warfare TD is still in development. A useful ranking would need consistent current evidence for tower roles, placement costs, upgrades, range, timing, stage matchups and the rest of the roster. This page will not disguise missing data as editorial confidence.
Observed in early progression gameplay.
Current role, stats, costs and comparative performance.
Observed after Ancient progression.
Exact unlock, role, stats and comparative performance.
Associated with a multi-part quest in selected community footage.
Exact quest objectives, reward conditions, role, stats and comparative performance.
A letter tier will be added only when evidence covers the relevant roster and comparison dimensions. A popular video title or one successful run cannot establish an official or universal meta.
Use the Squad Planner with tower names from your own inventory. It returns stage preparation checks without assigning scores, DPS, roles or guaranteed outcomes.
Open Squad PlannerNo current comparison is complete enough to name a best tower.
Letter tiers would imply a comparison across current stats, roles, costs and stages that the available evidence does not support.
Current observations provide limited context for both names but do not support a numeric or categorical strength comparison.
Only after a complete current roster and reproducible role, cost and performance evidence can be checked across relevant stages.
A fixed best-team claim is held for the same reason as letter tiers: current roles, values and the full roster are incomplete. Use the Squad Planner to make a stage-first decision from towers shown in your own inventory.